News: Castlevania Resurrection interview

| brandon

cvr.jpgCastlevania Resurrection was to be the second 3D CV after the poorly-received N64 game. It was planned for the Dreamcast, developed in the US, and by most accounts, wasn’t very good. Given that, it’s quite interesting to read this interview with art director Greg Orduyan. Check out his website as well, to see what his ideas were for character design, keeping in mind that he finds current artist Ayami Kojima‘s work just ‘okay.’

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