Over at NikkeiBP, there is some semi-decent footage of Operation Troy running at this year’s TGS. It’s looking pretty decent and it’s clear now that the Gundam inspired Battlefield is having to deal with a greater polygonal emphasis on very large mobile suits (to the partial detriment of the local vegetation, which appears to have a pretty stringent polygon count). Interestingly, some of the Time Crisis staff has moved over to the Operation Troy team partially explaining the eclectic third person view. Towards the end of the video there’s a little segment involving the Federation’s cannon fodder in the form of their tank, which is dutifully stepped on by a Zaku II and killed outright. Nice to see that someone has done their homework on the host work.