Episode 9 – Al Pacino’s Vegas Adventure
Because you the listener demanded it, this week we bring you an extra length episode featuring Action Button Entertainment‘s celebrity graphic designer Brent Porter! He joins brandon, tim, and frank for discussion of:
1. How horror games scare people
2. The correct method for establishing lore
3. Food in video games
4. Ideal real world Metroidvania settings
5. BioWare and Joss Whedon
7. The oft-maligned Escort Mission
8. How actual sports translate into their game counterparts
9. Wreck It Ralph
…and a special Game Show Round!
Thanks as always to Andrew Toups for mixing this episode up! If you want to be a Total Podcast Hero like him, here’s a list of things YOU can do:
1. Leave us a review on iTunes
2. Tweet about the show using the hashtag #insertcredit
3. Send in your questions to email@example.com
4. Send in a brief MP3 of one minute or less of yourself answering one of our questions to insertcredit.com
5. Listen to our brand new monthly sister show, the action button dot net podcast: featuring tim, myself, and your pal from Episode 8, Vito Gesualdi
Because you the listener demanded it, we will be reverting to our normal one hour time schedule next week!
-alex “gorblax” jaffe is happy to read and review your video game fanfiction
Episode 8 – Panza Vision with Vito Gesualdi
Get ready for fun! This week Insert Credit’s Official Hollywood Correspondent Vito Gesualdi joins tim, brandon, frank and myself to discuss such delightful topics as:
1. Nintendo Power
2. Visceral Games’ Don Quixote
3. Cute ‘em Ups
4. Gabe Newell vs. Gabe Pennyarcade
5. 2012 in 2002
6. Antiques Road Show: Video Game Edition
7. Whether y’all got that Madden
8. OnLive, and whether it’s even worth saving
10. What’s wrong with D. Souls series
I reckon this is a real good’n! We just might make Vito one of our regular panelists if you don’t WATCH YOUR GOD DARN BACK, FRANK.
If you’d like to send in a question, or answer one of ours in an audio file under sixty seconds, you can email those things to firstname.lastname@example.org. Also feel free to leave us a review on iTunes, or just talk about the show on Twitter using the hashtag #insertcredit! Why are you still reading this, go download this thing now now now now now n
-alex “gorblax” jaffe is quickly going mad with his infinitesimal amount of power
For quite some time, I thought the variance between models of Sega Genesis/Megadrive were as simple as “model 1, model 2″ et cetera. I was vaguely aware that the sound chip changed from model to model, but simply thought it “got worse” over time. The answer is far more complex than that, as you can read in this extensive investigation of the subject on Sega-16′s forums.
The number of changes Sega made from model to model, down to the circuitry, is pretty indicative of why Sega would later lose the war against companies with more consistent messages and systems. The conclusion is that you want a “high definition graphics” genesis if you care about sound, and if you’d like the game to boot straight away, skipping the “under license from Sega” screen, you’ll want the one with this FCID.
Episode 7 – Gamer Grub with Patrick Miller
In this week’s thrilling adventure hour, our stalwart heroes are joined by Patrick Miller, yet another member of the Insert Credit old guard to talk surprisingly little about fighting or RTS games. What we do talk about is this:
2) Voice acting on the GameCube
3) Sweet rides
4) Pokemon vs. Animal Crossing
5) Industry buzzwords
6) William Hung
7) Ranking the Halo series
8) Character customization
9) Films for players of video games
10) Robot Masters
Thanks again to Andrew Toups for editing the podcast! If you have your own questions or want to answer one of ours in an audio file under one minute, send those things to email@example.com. You can also tell your friends about the show on twitter using the hashtag #insertcredit, that would be extra-lovely. Thanks everybody!
-alex “gorblax” jaffe has a post-script joke about Temple of Apshai from brandon and here it is: “temple of apshai needs to get over itself and start socializing with the other apps”
Episode 6 – Seattle Rhythm with Christian Nutt
Can you believe we’ve been doing this for six weeks now? If this were The Legend of Zelda: Majora’s Mask, the world would have ended fourteen times since we first started this thing. Well, we’re back, and this time around we’ve got 33% more original Insert Credit flavor with christian nutt joining the frank-tim-brandon triple headed cerberus of podcasting! Together, we discuss such delightful topics as:
1) The line between “difficult” and “unfair”
2) Modern beat-em-ups
3) Master Chief vs. Charizard
4) Those losers who think Oculus Rift is a good idea
5) Why the Tales games aren’t a waste of time
6) The prettiest video game
7) Studio Ghibli game adaptations
8) Fable‘s undelivered promises
9) Why Dragon Quest X is the way it is
10) Pokemon fanfiction
Misters Toups and Raroo, respectively, did the sound editing and this week’s original cover artwork. Hot job, guys!
I write 9 out of 10 of these dang questions each week, but I leave a special place on the side just for you folks. You can wriggle your way into that sweet audience participation slot by sending an email to firstname.lastname@example.org.
Or, hey! You probably know more about video games than these jerks, right? Send an MP3 audio recording under one minute in length to email@example.com answering any of the questions in these six episodes and you might just hear yourself on a real life iTunes Certified Podcast (they don’t just hand those out you know)!
If you wanna do us a real solid, you can head on over to iTunes and give us a nice review. If you’re some kind of contrarian anti-establishment post-punk who would sooner die than walk into an apple store, I guess you could just tell your friends about it!
-alex “gorblax” jaffe loves you either way (unless you funded the oculus rift kickstarter)
Episode 5 – Tactical Freakout with Shawn McGrath
A wise, slightly older youth once told me in my own youth that the difference between a “Gamer” and “someone who plays video games” is that a Gamer spends all of his non-video game playing time talking, writing, and reading about video game related topics. With that in mind, we hope you enjoy this hour of content featuring Dyad creator Shawn McGrath (and, of course, frank, tim, and brandon) as we discuss:
1) Weapon design
2) MMO methadone
3) The Johnny Wadd of Video Games
4) Dyad: The Animated Series
5) Killing Kingdom Hearts
6) Dreams of a good Superman
7) Finally getting that hedgehog
8) Spe Cops: Theline
9) Making a living in the video game industry
10) The band which influenced every early video game composer
I wrote a pretty good post-buzzer spiel for the end of this episode, so I’m just going to copy and paste it here:
If you’d like to hear your question on the show, or answer one of ours, send an email or an audio file under one minute to firstname.lastname@example.org. If you liked the show, leave us a review on iTunes! We love hearing nice things about us and Apple uses that information to feature us in the iTunes Store. You can also discuss the show on Insert Credit Dot Com (but you guys know that last part already).
-alex “gorblax” jaffe can tell you the name of any homestar cartoon given a single line