There’s a new indiegogo campaign benefiting the Tohoku relief initiative in japan, one year after the quake. Essentially, you’re buying digital (or physical) soundtracks with the money going to benefit those affected by the earthquake.
One of the neater additions is two lengthy mixtapes by the telefuture label. Plus, helping! Peace Winds Japan is the charity of choice, and you can also get the La Mulana soundtracks, music from Mega-Ran, Laura Shigihara, and a bunch of other stuff – so go for it, yes?
Oh hey! Thanks for stopping by. Yeah, we got another one of these. This week the frank/tim/brandon collective and I are joined by celebrated wordsmith and gamesman Hamish Petertodd. For your enjoyment and edification, we discuss the following topics:
1. Returning dead franchises to the Wii U
2. Competitive cosplay
3. Launch libraries
4. Video game we will never, ever play
5. Dr. Wily vs. Dr. Robotnik
6. Our hopes, dreams, thoughts and feelings
7. A game about Goombas
9. Unique instruments on video game soundtracks
10. Terrible unmade game ideas
Thanks again to Andrew Toups for the sound editing and original music, and thanks to all of you who have been leaving us reviews on iTunes and sharing us with your friends! If you want to drop your own two cents into the show, be it a question or an audio recording of 60 seconds or less, you can get in touch through email@example.com.
One more thing: there’s this event called IndieCade that will be happening in two weeks. It’s an “International Festival of Independent Games”. I don’t know about you, but I am a big fan of both those nouns and their modifying adjectives! It will also be the place where we perform our first LIVE Insert Credit Podcast, complete with real time video. Watch this space for more details!
If you are reading this blurb on the insert credit home page and also own an iPhone, then you have probably played CANABALT. Adam Saltsman, the man who created CANABALT and is probably owed something like a billion dollars from Temple Run, joins the InsertCreditCrew for an hour and change for the following topics:
1. Video game depictions of Hell
2. The appeal of giant robots
3. GTA 20
4. Kill Marry Boff, Round 3
6. A video game journalism death pool
8. The old Nokia phone I had in high school that only played Snake
9. Greenlight vs. Steam TV vs. Valv-O-Vision
10. The Dreamworks of Video Games
Thanks once again to our audio mixer in residence Andrew Toups. As usual, if you’d like to contribute in some small way to our rousing success of a podcast, you can leave us feedback on iTunes, send in your own questions to firstname.lastname@example.org, or send an MP3 recording (60 seconds in length or less) answering one of our own questions to that very same address. Share and Enjoy!
Hey there insert credit faithfuls! Thanks for sticking with us up to our tenth episode extravaganza. This week, Kotaku editor in chief Stephen Totilo joins Frankie ‘n’ Tim-Tom ‘n’ BranBran in celebration of this nice, round milestone. Together, we discuss:
1. Spending a $1000 GameStop gift card
2. The DualShock’s 15th birthday
3. Tears for Fears
4. People who comment under online video game articles as the lowest form of humanity (not counting you guys obviously!!!)
5. Expectations for the Metal Gear Solid movie
6. Mistakes to avoid when designing a dungeon
7. Planning Tony Hawk’s comeback
8. Soap operas as video games
9. The ultimate driving mix tape
10. The best quote from a video game to put on your tombstone
I guarantee at the very least our usual rifeness with both insight and hilarity! Extra thanks to tim, who stepped in for sound editing duties while Toups is away at his big brother’s wedding. Mazel Tov, Elder Toups!
Our album art this week was designed by the embarrassingly talented Ghastly Gilbert Smith. Check out more of his work here!
You know the drill, guys: leave us a review on iTunes, tweet about us with the hashtag #insertcredit, send in your questions to email@example.com, and send your recorded MP3 answers in 60 seconds or less to that same address!
OR HEY: Why not send us your own insert credit fan art? If I end up eating my hair over how wonderful it is, I’ll probably use it as the header for a future podcast! Here’s to another ten BILLION episodes.
-alex “gorblax” jaffe would really appreciate it if you didn’t let brandon know he called him ‘branbran’
Because you the listener demanded it, this week we bring you an extra length episode featuring Action Button Entertainment‘s celebrity graphic designer Brent Porter! He joins brandon, tim, and frank for discussion of:
1. How horror games scare people
2. The correct method for establishing lore
3. Food in video games
4. Ideal real world Metroidvania settings
5. BioWare and Joss Whedon
7. The oft-maligned Escort Mission
8. How actual sports translate into their game counterparts
9. Wreck It Ralph
…and a special Game Show Round!
Thanks as always to Andrew Toups for mixing this episode up! If you want to be a Total Podcast Hero like him, here’s a list of things YOU can do:
1. Leave us a review on iTunes
2. Tweet about the show using the hashtag #insertcredit
3. Send in your questions to firstname.lastname@example.org
4. Send in a brief MP3 of one minute or less of yourself answering one of our questions to insertcredit.com
5. Listen to our brand new monthly sister show, the action button dot net podcast: featuring tim, myself, and your pal from Episode 8, Vito Gesualdi
Because you the listener demanded it, we will be reverting to our normal one hour time schedule next week!
Get ready for fun! This week Insert Credit’s Official Hollywood Correspondent Vito Gesualdi joins tim, brandon, frank and myself to discuss such delightful topics as:
1. Nintendo Power
2. Visceral Games’ Don Quixote
3. Cute ‘em Ups
4. Gabe Newell vs. Gabe Pennyarcade
5. 2012 in 2002
6. Antiques Road Show: Video Game Edition
7. Whether y’all got that Madden
8. OnLive, and whether it’s even worth saving
10. What’s wrong with D. Souls series
I reckon this is a real good’n! We just might make Vito one of our regular panelists if you don’t WATCH YOUR GOD DARN BACK, FRANK.
If you’d like to send in a question, or answer one of ours in an audio file under sixty seconds, you can email those things to email@example.com. Also feel free to leave us a review on iTunes, or just talk about the show on Twitter using the hashtag #insertcredit! Why are you still reading this, go download this thing now now now now now n
-alex “gorblax” jaffe is quickly going mad with his infinitesimal amount of power
For quite some time, I thought the variance between models of Sega Genesis/Megadrive were as simple as “model 1, model 2″ et cetera. I was vaguely aware that the sound chip changed from model to model, but simply thought it “got worse” over time. The answer is far more complex than that, as you can read in this extensive investigation of the subject on Sega-16′s forums.
The number of changes Sega made from model to model, down to the circuitry, is pretty indicative of why Sega would later lose the war against companies with more consistent messages and systems. The conclusion is that you want a “high definition graphics” genesis if you care about sound, and if you’d like the game to boot straight away, skipping the “under license from Sega” screen, you’ll want the one with this FCID.
In this week’s thrilling adventure hour, ourstalwartheroes are joined by Patrick Miller, yet another member of the Insert Credit old guard to talk surprisingly little about fighting or RTS games. What we dotalk about is this:
2) Voice acting on the GameCube
3) Sweet rides
4) Pokemon vs. Animal Crossing
5) Industry buzzwords
6) William Hung
7) Ranking the Halo series
8) Character customization
9) Films for players of video games
10) Robot Masters
Thanks again to Andrew Toups for editing the podcast! If you have your own questions or want to answer one of ours in an audio file under one minute, send those things to firstname.lastname@example.org. You can also tell your friends about the show on twitter using the hashtag #insertcredit, that would be extra-lovely. Thanks everybody!
-alex “gorblax” jaffe has a post-script joke about Temple of Apshai from brandon and here it is: “temple of apshai needs to get over itself and start socializing with the other apps”
Can you believe we’ve been doing this for six weeks now? If this were The Legend of Zelda: Majora’s Mask, the world would have ended fourteen times since we first started this thing. Well, we’re back, and this time around we’ve got 33% more original Insert Credit flavor with christian nutt joining the frank-tim-brandon triple headed cerberus of podcasting! Together, we discuss such delightful topics as:
1) The line between “difficult” and “unfair”
2) Modern beat-em-ups
3) Master Chief vs. Charizard
4) Those losers who think Oculus Rift is a good idea
5) Why the Tales games aren’t a waste of time
6) The prettiest video game
7) Studio Ghibli game adaptations
8) Fable‘s undelivered promises
9) Why Dragon Quest X is the way it is
10) Pokemon fanfiction
Misters Toups and Raroo, respectively, did the sound editing and this week’s original cover artwork. Hot job, guys!
I write 9 out of 10 of these dang questions each week, but I leave a special place on the side just for you folks. You can wriggle your way into that sweet audience participation slot by sending an email to email@example.com.
Or, hey! You probably know more about video games than these jerks, right? Send an MP3 audio recording under one minute in length to firstname.lastname@example.org answering any of the questions in these six episodes and you might just hear yourself on a real life iTunes Certified Podcast (they don’t just hand those out you know)!
If you wanna do us a real solid, you can head on over to iTunes and give us a nice review. If you’re some kind of contrarian anti-establishment post-punk who would sooner die than walk into an apple store, I guess you could just tell your friends about it!