the insert credit podcast, megapost update

| Blaine Brown


The podcast is still updating! Since the last post on this site, 44 episodes have aired. If you need to catch up, check out the new Podcast Directory, which can always be found in the top menu bar of this site. Keep up with future episodes by subscribing in iTunes or adding us to your favorite RSS Reader.

Join in on the conversation on Facebook, or follow us all on Twitter: Frank Cifaldi, Brandon Sheffield, Tim Rogers, Alex Jaffe, and me, Brain Blown Blaine Brown.

Send in the questions you want to hear on the show to

-blaine brown, podcast editor episodes 35-present

the insert credit podcast, episode 30 – electro-lester the unlikely

| Jaffe

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This week on the Insert Credit Podcast, I come one step closer to realizing my destiny as the Drew Carey of Video Games. Join us on our bold attempt to add story to our podcast’s gameplay as we tackle the following topics:

1) Deleting one video game from your memory
2) A Club Nintendo Makeover
3) Ralph Nader vs. Video Games
4) The deal with Team Fortress 2 and hats
5) Improv Zone: Two doting parents (Rogers, Cifaldi) support their nationally ranked teenage Call of Duty player (Sheffield).
6) Pinball Wizardry
7) First Person Non-Shooters
8) Game wiki management
9) Pulling game villains from the public domain
10) Manipulating the touch-screen interface without your fingers

Sound production and music curation provided by Andrew Toups. Write into with your own questions for the show, nominations for the  BGOAT (best game of all time) or the BGGOAT (best Genesis game of all time), and who you think deserves this week’s lightning round win. See you at 31!

alex jaffe will have a serious discussion on this show about lsd dream emulator one of these days, he swears

the insert credit podcast, episode 29 – endless walker with kirk hamilton

| Jaffe

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Video game journalism web log Hypertext Transfer Protocol Colon Double-Slash World Wide Web Dot Kotaku Dot Com features editor Kirk Hamilton joins us to discuss some topics I came up with literally 20 minutes before the show. It turned out pretty good! Here’s what you’re in for:

1) BioWare’s Gay Planet
2) Super Mario World as a Modding Community Playground
3) Electronic Arts president John Riccitiello vs. United States vice president Joe Biden
4) Modern pop artists in game music composition
5) Game-Inspired Hairstyles for your Girl/Boyfriend
6) Title schema for future Pokémon games
7) A report card for Platinum Games
8) The best power-up in a video game (and what constitutes a power-up)
9) Why Capcom hates Mega Man
10) How to inflate your game’s metascore

Plus, a lightning round with results to be judged by you the listener! E-mail who you think did the best job to

Thanks again to Andrew Toups, who did all the sound editing again. Music for this episode includes Sleater Kinney’s “Oh!” and Pizzicato Five’s “Trailer Music” and “It’s a Beautiful Day”.

Oh yeah! Last week, we had a whole show where we eulogized the PlayStation 2. Our “PS2culuar”, if you will (or even if you won’t, I don’t care, I will never stop making puns out of the word “spectacular” and there is not a thing you can do to stop me). If you haven’t grabbed it off iTunes or our RSS feed yet, you can download it here.

Lots of you have been requesting the Best Games of All Time list from a couple weeks ago, so I’ll post it here for your consultation. Don’t like these results? You can influence the 2014 Edition by e-mailing your nominations to Get to it!

alex jaffe is particularly fond of Zexion’s hair in Kingdom Hearts: Chain of Memories

Super Mario Bros. 3 (NES)
Chrono Trigger (SNES)
Tetris (Various)
OutRun 2 (Arcade)
Street Fighter III: 3rd Strike (Arcade)
EarthBound (SNES)
Mother 3 (GBA)
God Hand (PS2)
The Legend of Zelda: Link’s Awakening (GB)
The Secret of Monkey Island (DOS)
Half-Life 2 (PC)
Another World (Amiga)
Sid Meier’s Civilization (PC)
Bonk’s Revenge (TurboGrafx-16)
Shadow of the Colossus (PS2)
Minecraft (PC)
Cave Story (PC)
Super Metroid (SNES)
Final Fantasy Tactics (PS)

the educated gentleperson’s fighting game primer

| patrick

Kid, I hear you got beaten up at school the other day. Got hit real bad, didn’t ya? Who were you fighting with? I bet he used Ken, didn’t he. There, there, son–calm down. It’s okay. That’s what I’m here for.

Foreword: Why Fighting Games Matter

Introduction: Here Comes a New Challenger!

Chapter Zero: On Execution

Chapter One: The Anatomy of a Fighting Game

Chapter Two: Ryu vs. Ryu (everything you need to know about fighting games)

Chapter Three: Fleshing Out the Design Skeleton

Chapter Four: Intro to Combos

Chapter Five: Eleven Tips For Not Sucking At Street Fighter

Appendix: Recommended Reading


tim rogers’ eighth and ninth favorite playstation 2 games of all-time

| tim

Hello, my lovelies!

I recently wrote a list of my eight favorite PlayStation 2 games, which I published on Kotaku. Note its sub-heading is “OPINION”.

I would have published it here, though I love attention (evidence: 5,500 Twitter followers, posting something on the internet right now, etc), and also Kotaku gives me enough money to buy a new pair of shoes with every article I write.

I was going to make it a top ten list, and then I decided I’d had almost enough of people complaining about the length of my articles, so I restricted myself to eight. Kotaku is a Real Journalism Website, so I was working with a deadline: I didn’t have time to put any sort of squeeze on the text to make it ten snappy entries instead of eight roomy ones. Oh, well!


Ten Games I Played In 2012

| patrick

frogfractions2012 has been a fantastic year for videogames. Seems like every week a new game came out that overtook my Twitter feed with OMG YOU MUST PLAY THIS, every month a new genre suddenly experiencing a revival (interactive metavisual novel fictions? Tell me more!), every season another paradigm-subverting something or another (if you don’t have time to choke down Spec Ops: The Line, go play Frog Fractions, it’s, like, the same thing).

So how do you put together a list of the Top Ten Videogames of 2012? Well, in my case, you don’t: For one, I have probably played only barely more than ten games this year, most of them weren’t released this year, and anyway, ranking games is kind of boring. Better, I think, to talk about the games I played that were interesting, and what they made me feel, however flawed they might be. That certainly makes more sense than Patrick Miller’s Top 5 Games of 2012, anyway. Here it is: Ten games I played in 2012.


the insert credit 2012 retrospectacular

| Jaffe


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The Oakland Three reminisces upon the highlights of this fiscal year through the lens of events in the world of the video game entertainment medium. The topics discussed are these:

0) Tim’s victory assignment
1) The most memorable moment in a video game this year
2) The greatest disappointment this year
3) Who won 2012
4) Video Games’ Person of the Year
5) 2012: Year of the Kickstarter
6) Vita vs. Wii U
7) New Year’s Resolutions
8) Game of the Year 2013
9) Closing thoughts

Sound editing provided by Andrew Toups, with music from The Zombies (“This Will Be Our Year”) and Neu! (Fur Immer). Next week, we will finally settle once and for all (until next year) what should be considered the Greatest Game of All Time. There have been a whole lot of video games, though, so we are only considering those nominated by you, the listener: e-mail your choice for Best Game Ever to, and who knows? We may just prove you right.

-alex jaffe believes that while 2012 was pretty nice overall, it was no 2010

Won’t somebody please think of the children?

| vito

In a recent press conference, the National Rifle Association blamed violent media as being largely responsible for the tragedy in Newtown, Connecticut. As evidence of this they cited several well-known video games, including:

  • Bulletstorm
  • Grand Theft Auto
  • Mortal Kombat
  • Splatterhouse
  • Kindergarten Killer

Today, insert credit’s own Hollywood correspondent Vito Gesualdi takes a look at one of these classic titles, to see whether such a widely celebrated game could really push a potential killer over the edge.