Just yesterday or so I discovered that Braid, Jonathan Blow’s long-percolating, award- winning, Slamdance-protesting time-tinkering platformer now has an Internet presence. Including, hey, screenshots! If you recognize the visual style of the game world, you might be reading the correct webcomics. Looks like the game is being primed for an early-this-year release. There’s to be some beta testing toward the end of the month, for those of you who like to nitpick.