Game design lead for Future Club Mathew Kumar joins the panel to cover piles of graphics cards, Dall E, and customer service at the dream factory.

Questions this week:

  1. What makes a video game “obscure?” (06:27)
  2. Brandon Sheffield re-asks: What is a game you didn’t like until you played it? (14:52)
  3. Imagine you’re streaming through a glitch where half your viewers get audio but no visuals, and half get visuals but no audio. What game could you play that both audiences would enjoy the most? (21:00)
  4. Design a new mode for Minesweeper (27:59)
  5. Dirtbag Seth asks: What responsibilities does a King of Fighters have to their subjects?  (34:27)
  6. What will AI-generated video games be like? (37:31)
  7. Does fast travel mean traversing a game’s world isn’t interesting? (44:39)
  8. Which video game feels the most Scottish? (51:48)

LIGHTNING ROUND: Famicom Feud - Top 8 Video Game movies on Rotten Tomatoes (56:36)

Recommendations and Outro (01:13:47)

Check out that AI forum game and lots more in the forums!



Frank: If you know any retired or semi-retired game developers in the midwest, let Frank know

Brandon: Tool Assisted Speedrun of Pac-Man World for PSX, mikeyeldey: the album for Sega Genesis, set up a nice time for yourself

Tim: Say thank you for things in your life

Mathew: Ignore Big Luhrman, Mickey Reece's Alien (2017)

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Hosted by Alex Jaffe, with Frank Cifaldi, Tim Rogers, Brandon Sheffield and Mathew Kumar. Edited by Esper Quinn. Original Music by Kurt Feldman.